If it’s going to be a rainy weekend, I wanted to give you something to do. So if you’re Nintendo Switch owner or if you have a Steam account, I’ve got a new locally produced game for you to try. Enter The World Next Door.
So remember a few months back… that Portland indie video game that blew up? You know, the one where you play a black woman swatting folks away from uninvitedly touching your hair? No. You got that right. The whitest city in the United States was home to the launch of one of the most viral games of 2017. Which just happened to be one that focused on a common and annoying plight of black women.
For all of the amazing stuff that’s happening in Portland, there’s one thing that we in the startup and tech community are fairly bad at doing. Documenting all of the stuff that’s happening, as it happens. But you know who’s good at documenting stuff? Documentarians. And lucky for the Cartoon Network Game Jam 2016 crew, there were documentarians there. Which makes all of us lucky.
When Portland’s The Fullbright Company released its first major title, Gone Home, not only was it well received by players, it was heralded by critics for its immersive experience as well as the creativity of its approach. Long story short, it set the bar—and the expectations for Fullbright as a studio—extremely high. Now, nearly four years to the date of Gone Home’s release, we get access to their next title, Tacoma.
Often, the most effective forms of education come not as rote pedagogy but in forms that allow us to engage with the learning at an emotional level. And sometimes, that can be as simple as allowing us to experience something from a different perspective. And that’s exactly what the Portland-developed online game Can you solve it? does with the issue of homelessness. Read More
If I’ve said it once, I’ve said it a million times. Portland is a great town for mission driven startups. Maybe that’s why we’re home to more nonprofits per capita that any city in the US. But we can always use more—especially when they’re focused on new industries and startups. That’s why I’m happy to share that PIGSquad, the Portland Indie Game Squad, is officially among the nonprofits around here. Read More
There are few things I enjoy and appreciate more than people who figure out how to make a living doing what they love to do. That’s what’s so appealing about indie game developers. And that’s what’s equally appealing about the scrappy Portland organization that supports them, PIGSquad, Portland Indie Game Squad. But making ends meet for an organization can be challenging. And that’s why PIGSquad has taken to Patreon to raise funds. Read More
Games. They’re on your computer. On your console. On your phone. And they not only serve as a means of entertainment, they serve as inspiration. But if you’re inspired to build one how do you get started? Or how to you find other folks to help realize your vision? In Portland, there’s no better place than the Portland Indie Game Squad and the Global Game Jam. Read More
One of the most interesting things about running Kickstarter campaigns, in my opinion, is the validation—or lack thereof—of an idea. Obviously, the funding is helpful. But the realization that other folks believe in what you’re doing and believe that you should keep doing it? That’s the real magic. And now, a new Portland indie video game, has gotten both the validation and the funding it needs. Meet XO. Read More